I was extensively trying myself in a variety of CGI related fields, for a long while, to find my own path in the industry, from educational game-related projects in the very beginning, and up to concept art and heavily research-related tasks just recently. At the moment I am doing some research for my personal, AR/VR related project, and it is in the ideation phase, that’s why I took a chance to be a student in CGL. The latest project which I was working on, just recently, for over a year, as visual development and environment/layout artist, was related to the“360 cinema” immersive reality.