I began my career creating titles for an educational developer. I transitioned to the game industry shortly thereafter. I have done animation, modeling, character modeling, worldbuilding, concept design, visual development, art direction and IP development for multiple studios in the Americas and Europe, contributing to over 30 titles. Clients include: Electronic Arts, Maxis, NCsoft, BHVR, Aeria Games, THQ, Atari, Origin Systems, Activision, Microsoft, Disney, The Cartoon Network, Carlsen Verlag, DARPA and more.